Would sound stupid as I don’t indepth of PeerTube yet but I have heard that PeerTube is federated video sharing platform. I also heard it can’t hold much a load which makes sense as HD videos takes lots of load. That begs me the question why don’t we use it for small/short videos(not those vertical videos) to build communities like r/combinedgifs, r/whenthe or r/funnyvideos which are video driven communities?

Since we only need at max 2-3min of HD content per post to run these communities, I wouldn’t assume it would be much of a load. With this we don’t have to depend on third party embedding platforms like imgur(we know what happened over there recently).

Also someone make a community like the ones I’ve mentioned. I am missing video content here on fediverse!

This is my first post as well in fediverse :)

  • Untold1707@lemmy.world
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    1 year ago

    I’d guess mostly because of the storage space and processing power needed. I run my own Peertube instance for personal videos, and it’s quite resource intensive due to transcoding (making the 480p/720p/1080p quality options). These are needed for a smooth viewing experience, especially on mobile or slower internet connections, otherwise you’d have a lot of buffering waiting for the 1080p file to load. But creating all these different quality versions takes up a lot of space and a lot of processing power. And processing power and space requires money to keep running.

    • couragethebravedog@lemmy.world
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      1 year ago

      This. People do not realize what goes into running a media server. On the fly transcoding is so resource intense. Especially when you consider you could be doing it for many different streams at a time. Then you look at storage for it all and you need a massive amount of drives to store it all. Then there’s just the bandwidth necessary to run multiple stream constantly. The reason there aren’t any decent competitors to YouTube is almost entirely because of the resources needed.

      • cwagner@discuss.tchncs.de
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        1 year ago

        On the fly transcoding is so resource intense.

        That’s actually not much of an issue, as long as there is hardware support

        Especially when you consider you could be doing it for many different streams at a time.

        Nevermind ;)