And you’d rarely say “DPS”, you’d call them carries, but I was trying to simplify the terminology for people who never played dota.
I haven’t played dota in years, I was active between 2012-2017, so maybe only the bad things were saved in my memory. I mean, maybe I just suck, but I distinctly remember that when the carry sucks, fingers are more often than not pointed at the support, and when I prevent ganks, pull the creeps, double the stacks in the jungle and so forth, nobody gives a damn because only the late game is memorable.
And you’d rarely say “DPS”, you’d call them carries, but I was trying to simplify the terminology for people who never played dota.
I haven’t played dota in years, I was active between 2012-2017, so maybe only the bad things were saved in my memory. I mean, maybe I just suck, but I distinctly remember that when the carry sucks, fingers are more often than not pointed at the support, and when I prevent ganks, pull the creeps, double the stacks in the jungle and so forth, nobody gives a damn because only the late game is memorable.
A dota carry has the opposite mindset of a NFL quarterback.
Loss: Quarterback - I let the team down Carry - team of noobs, can’t out carry noobs
Win: Quarterback - team win, everyone came together Carry - team of noobs, lucky I could out carry noobs