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Cake day: June 12th, 2023

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  • 9point6@lemmy.worldto196@lemmy.blahaj.zoneefficient game design rule
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    2 months ago

    So

    300×1024×1024= 314,572,800kb

    Assuming something like 200 bytes per log line

    x5 = 1,572,864,000 logs

    Assuming this is your standard console port with a 60fps frame rate lock:

    ÷60fps ÷ 60 seconds ÷ 60 minutes ÷ 24h = 303.407… days

    You would need to play for nearly a year solid to generate that many logs at a rate of one per frame.

    Given that’s probably not what’s happened, this is a particularly impressive rate of erroring













  • The way I see it:

    Our brains like to recognise patterns, this is an evolutionary trait of ours.

    Acquiring knowledge gives us the understanding to identify more patterns

    This manifests as that good feeling when something new clicks and it makes sense where it didn’t before. Dopamine is the source of that good feeling and it’s part of our brains’ reward system to motivate us to do things that’ll help us survive.

    Chemically, the point of life is to do stuff that triggers our reward systems, and so we seek out the good feeling that comes with figuring stuff out like we seek out other sources of it.

    So basically, the meaning of life is to enjoy life, and humans just enjoy learning