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Joined 1 year ago
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Cake day: May 31st, 2023

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  • I think my next indie game is finally taking shape. There’s a lot of work to do, but I’m mostly going to re-use systems I wrote for my last game, so that will save a lot of time. I think my environments look great.

    I’ve been having a lot of fun with Midinous which is a generative sequencer. It’s super powerful considering how few concepts there are to learn. It covers a lot of the tricks that I’ve learned from modular synthesis, but in a more approachable way.