bbpolterGAYst (she/her)@lemmy.blahaj.zone to 196@lemmy.blahaj.zone · 1 year agoraytracing rulelemmy.blahaj.zoneimagemessage-square182fedilinkarrow-up11.07Karrow-down10
arrow-up11.07Karrow-down1imageraytracing rulelemmy.blahaj.zonebbpolterGAYst (she/her)@lemmy.blahaj.zone to 196@lemmy.blahaj.zone · 1 year agomessage-square182fedilink
minus-squarepomodoro_longbreak@sh.itjust.workslinkfedilinkarrow-up7·1 year agoCertainly not real-time. The colour lightmaps available with some video cards were baked in
minus-squareuis@lemmy.worldlinkfedilinkarrow-up1·1 year agoThe point is bounced light and global illuminaion was in games back then
minus-squarepomodoro_longbreak@sh.itjust.workslinkfedilinkarrow-up1·11 months agoThat’s debatable. Kind of like saying Donkey Kong Country was 3D because it used sprites made from 3D models. But I’m happy if we just have different interpretations of the same facts.
Didn’t quake bounce light 4 times?
Certainly not real-time. The colour lightmaps available with some video cards were baked in
The point is bounced light and global illuminaion was in games back then
Yeah but it was precalculated
Thanks, cap.
That’s debatable. Kind of like saying Donkey Kong Country was 3D because it used sprites made from 3D models.
But I’m happy if we just have different interpretations of the same facts.