The biggest reason your not seeing much benefit is because a) the tech hasn’t matured to a point where rasterization techniques can’t produce the same effect and b) devs aren’t developing games with raytracing in mind.
Honestly, the most impressive examples of raytracing have been Nvidias tech demos, more specifically Quake 2 RTX and Minecraft RTX textures.
It’s gonna take time for raytracing to impress but when it does it’s going to blow your mind.
The biggest reason your not seeing much benefit is because a) the tech hasn’t matured to a point where rasterization techniques can’t produce the same effect and b) devs aren’t developing games with raytracing in mind.
Honestly, the most impressive examples of raytracing have been Nvidias tech demos, more specifically Quake 2 RTX and Minecraft RTX textures.
It’s gonna take time for raytracing to impress but when it does it’s going to blow your mind.