I got legit angry at it, but it makes sense, there is a very slight but noticeable delay in almost all bluetooth audio. Sony certainly wouldn’t want to taint their brand by something that small
Boost this one to the top, it’s the official reason given by sony. You can disparage it if you want, but it has technical merit. The audio codecs supported by mainstream bluetooth devices are meant for music, where you want the highest possible quality and can tolerate a slight delay between when you press play and when the music actually starts.
In video games this means you get a noticable delay on the audio. With classic video file playback like a movie, this can be compensated for by delaying the visuals so thay match up with the audio, but delaying the visuals in a video game is an even worse experience for the player.
Sony’s use of a proprietary audio codec via their wireless controllers is pretty justified. They’re able to optimize for latency and it shows (or rather, it doesn’t, since you probably would never notice it).
That’s a very high fucking horse to be standing on top off when their device is specifically made to be plugged into a television. Y’know, the thing that almost never can display an image with less than 100 ms of latency even in “game mode”. Any decent bluetooth codec has less latency than a standard TV so that’s a bullshit excuse.
Also there are low latency bouetooth codecs like AptX-LL with less than 40ms of E2E delay. Sony could enable bluetooth for those devices if it can negociate a low latency codec. They could show a warning about how they can’t guarantee the user experience. But they won’t.
The real reason is that they want to lock their users into a walled garden where they have an effective oligopoly. It’s a very old and scummy business tactict. It’s that simple and there’s no need to regurgitate their pathetic excuses.
Thank you, I was almost feeling a tinge of sympathy for Sony then I remembered, these businesses have centuries of practice in deceit and any actual benefit that comes to users is incidental to their only actual goal of maximizing profit.
You know what’s worse than audio with a 0.04 ms delay? No audio. Guarantee anyone who hooks up a pair of $20 Bluetooth headphones instead of their officially licensed $150 PS5 headset isn’t gonna notice.
I got legit angry at it, but it makes sense, there is a very slight but noticeable delay in almost all bluetooth audio. Sony certainly wouldn’t want to taint their brand by something that small
Boost this one to the top, it’s the official reason given by sony. You can disparage it if you want, but it has technical merit. The audio codecs supported by mainstream bluetooth devices are meant for music, where you want the highest possible quality and can tolerate a slight delay between when you press play and when the music actually starts.
In video games this means you get a noticable delay on the audio. With classic video file playback like a movie, this can be compensated for by delaying the visuals so thay match up with the audio, but delaying the visuals in a video game is an even worse experience for the player.
Sony’s use of a proprietary audio codec via their wireless controllers is pretty justified. They’re able to optimize for latency and it shows (or rather, it doesn’t, since you probably would never notice it).
That’s a very high fucking horse to be standing on top off when their device is specifically made to be plugged into a television. Y’know, the thing that almost never can display an image with less than 100 ms of latency even in “game mode”. Any decent bluetooth codec has less latency than a standard TV so that’s a bullshit excuse.
Also there are low latency bouetooth codecs like AptX-LL with less than 40ms of E2E delay. Sony could enable bluetooth for those devices if it can negociate a low latency codec. They could show a warning about how they can’t guarantee the user experience. But they won’t.
The real reason is that they want to lock their users into a walled garden where they have an effective oligopoly. It’s a very old and scummy business tactict. It’s that simple and there’s no need to regurgitate their pathetic excuses.
Thank you, I was almost feeling a tinge of sympathy for Sony then I remembered, these businesses have centuries of practice in deceit and any actual benefit that comes to users is incidental to their only actual goal of maximizing profit.
Nowadays many TVs have very low latency.
It has hypercapitalistic anti consumer merit
It’s not okay to make excuses for it
It is purely to make profit of a customer seen as incompetent
Just because it’s a valid business case for making money
Even if to prevent bad experiences on their premium product
Nothing other than a failure of the capitalist system
No need to excuse it
You know what’s worse than audio with a 0.04 ms delay? No audio. Guarantee anyone who hooks up a pair of $20 Bluetooth headphones instead of their officially licensed $150 PS5 headset isn’t gonna notice.
Bluetooth audio latency is measured in tens of milliseconds, but I get your point.
I had the audio delay over Bluetooth on my Steam Deck so I just selected another codec that was supported by my headphones and the issue was solved.
Which one?
![](https://lemmy.world/pictrs/image/3b731c72-8a16-43c8-936c-019f935a2f2d.jpeg
SBC-XQ
I have Anker Q45 and they support SBC, AAC, and LDAC
And I tested using this YouTube video: https://m.youtube.com/watch?v=ucZl6vQ_8Uo
Without turning on my Steam deck I can’t remember which codec it was, I’ll check tomorrow :)
I should add that every codec had some delay, but one was so minimal I was happy to play without distraction.
I hope you made sure your system didn’t add a delay to the video to compensate for latency issues, otherwise it’s useless for gaming.
I tested it afterwards in Halo by jumping 😂
It’s pretty infuriating how they don’t allow to make that choice yourself. Put up a text prompt for god’s sake!
But we’d certainly want to brand their taint for doing this to us