• drosophila@lemmy.blahaj.zone
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    1 year ago

    Its so bizarre seeing this.

    For me the chart goes:

    Call of Duty (2003) - the first one, it had sprint and ADS. Also two primary weapons and a handgun slot.

    Call of Duty 2 (2005) - the first one with regenerating health. This might also be where prone and the true two weapon limit was introduced (but I’m not sure).

    …

    Call of Duty: Modern Warfare 2 (2009) - At this point people are criticizing the game series for being propaganda for the military industrial complex, for bland mindless gameplay, for being generally bland and uninteresting as a piece of art, for cranking out the same game over and over again, and for spawning so many imitators that creativity was choked out of the AAA development space.

    …

    Call of Duty: Advanced Warfare (2014) - the one with that actor in it. People were surprised that it actually changed up its gameplay by adding jetpacks.

    From 2014 onwards: I have never heard of these games before. I was vaguely aware that they kept making COD games but never cared to read about them. I think one of them was 150 GB, which some people think was a conspiracy to fill up your hard drive so you couldn’t play other games (considering how much a repack was able to reduce its size).

    • philycheeze@sh.itjust.works
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      1 year ago

      At some point in the “slop” era they turned the multiplayer into a standalone thing also and the campaigns truly became second thought.

      I haven’t played since Modern Warfare 2 or Black Ops one ish because of the exact reasons you listed though.

    • sandwichsaregood@lemmy.world
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      1 year ago

      I actually kinda liked Infinite Warfare as well, at least the single player campaign. It also tried something different (futuristic space scifi setting) and had John Snow as the villain. Underrated.