Catoblepas@lemmy.blahaj.zone to 196@lemmy.blahaj.zoneEnglish · 2 months agoDwarf Fortress ASCII graphics only rulelemmy.blahaj.zoneimagemessage-square140linkfedilinkarrow-up1909arrow-down113
arrow-up1896arrow-down1imageDwarf Fortress ASCII graphics only rulelemmy.blahaj.zoneCatoblepas@lemmy.blahaj.zone to 196@lemmy.blahaj.zoneEnglish · 2 months agomessage-square140linkfedilink
minus-squaredecipher_jeanne@lemmy.blahaj.zonelinkfedilinkEnglisharrow-up8arrow-down2·2 months agoGraphism allows to convey story and emotion much clearer. Imagine playing baldurs gate 3 with gta4 stiff low poly faces. The character would be much less expressive and thus emotions become harder to convey.
minus-squaresuperniceperson@sh.itjust.workslinkfedilinkEnglisharrow-up12arrow-down1·2 months agoMy person in Chrysler, BG 2 existed and was just as expressive with just voice and still pictures. And half the lines weren’t even voiced.
minus-squareSaleh@feddit.orglinkfedilinkEnglisharrow-up3·2 months agoI think that had more to do with the whole eastern-bloc trope. San Andreas is even older and the story comes across great thanks to voice acting and good story telling.
Graphism allows to convey story and emotion much clearer. Imagine playing baldurs gate 3 with gta4 stiff low poly faces. The character would be much less expressive and thus emotions become harder to convey.
My person in Chrysler, BG 2 existed and was just as expressive with just voice and still pictures. And half the lines weren’t even voiced.
I think that had more to do with the whole eastern-bloc trope.
San Andreas is even older and the story comes across great thanks to voice acting and good story telling.